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Product and release timeline · 2020–2026

Many apps.One throughline.

Making difficult systems feel usable—from public-health software and assistive prototypes to maintained patient-facing products and reusable release systems.

25App Store projects across released products and experiments
11apps released on the App Store
146App Store versions released across those apps
1,994visible build uploads showing sustained iteration—not release count
321GitHub repositories reviewed to map project focus over time

Experiments became durable product strengths.

This map groups six years of shipped work around the problems I now solve repeatedly: trustworthy health UX, behavior change, accessibility, useful AI workflows, and the systems required to keep products shipping.

2020
Trust and public-health software

The stakes became real through COVID Watch: software where privacy mattered, public consequences were real, and people depended on it.

Covid WatchStudeoAccess Keyboard
Pre-release foundation · 16 repo-active days
Jul 2022–presentStrivePDRune Labs
2021–22
Health sensing, accessibility, AR, and broad experimentation

Vito, Cerebellia, PingPath, AirPods sensing, and small collaborative products widened the range of problems worth attempting.

VitoCerebelliaStrivePDPingPath
31 distributed versions · 252 build uploads · 346 repo-active days
2023–24
Durable product families and useful AI workflows

ExamCram, StrivePD, posture and fitness tools, and applied AI work shifted the focus from prototypes to products people returned to.

StrivePDExamCramWalkLockNightShift
61 distributed versions · 488 build uploads · 392 repo-active days
2025–26
Deeper product families and reusable shipping infrastructure

Repeated releases across behavior change, accessibility, care, creative tools, and reporting led to reusable patterns for testing, analytics, release operations, and reliability.

StrivePDWalkLockViralVibesReportKit
54 distributed versions · 1,254 build uploads · 439 repo-active days

146 App Store versions Build density

Focus map covering 79 months and 7,096 authored commits visible on current default branches. Repository activity is not hours or productivity.

StrivePD at Rune Labs is shown as a continuous professional thread from Jul 2022–present: Patient-facing iOS work for a Parkinson’s product combining Apple Watch and phone data with personalized insight.

  • 2020: Trust and public-health software; 0 distributed versions, 0build uploads, and 16 repository-active days.
  • 2021–22: Health sensing, accessibility, AR, and broad experimentation; 31 distributed versions, 252build uploads, and 346 repository-active days.
  • 2023–24: Durable product families and useful AI workflows; 61 distributed versions, 488build uploads, and 392 repository-active days.
  • 2025–26: Deeper product families and reusable shipping infrastructure; 54 distributed versions, 1254build uploads, and 439 repository-active days.
2020

Chapter 01Trust and public-health software

Covid WatchStudeoAccess Keyboard

The stakes became real through COVID Watch: software where privacy mattered, public consequences were real, and people depended on it.

Apr 2020 · Started serious app work through COVID Watch. Volunteered on iOS UI, exposure-notification integration, and marketing for a public-health product. University of Arizona analysts later estimated the app may have reduced campus transmission by up to 12%; that is an organizational outcome, not an individual attribution.Source: UNF Newsroom and University of Arizona

Aug 2020 · Helped lead Studeo’s public code. Contributed heavily to a collaborative remote-learning product built with the Highschool iOS Devs community.Source: Public GitHub history

Oct 2020 · Explored accessible input with Access Keyboard. Published an early keyboard experiment focused on making input more usable.Source: Public GitHub history

Reflection · The durable lesson was that difficult technology only matters when people can understand and trust the experience around it.

2021–22

Chapter 02Health sensing, accessibility, AR, and broad experimentation

VitoCerebelliaStrivePDPingPath

Vito, Cerebellia, PingPath, AirPods sensing, and small collaborative products widened the range of problems worth attempting.

Feb 2021 · Co-created iRetro. Built an award-recognized SwiftUIJam project that later reached a wide audience.Source: Public GitHub history and resume

Feb 7, 2021 · Released PodPosture. Moved AirPods motion sensing from an experiment into a distributed posture product.Source: Public App Store history

Feb 14, 2021 · Eye Maps won First Overall. Co-built an AR navigation concept for people who are blind or visually impaired, establishing the accessibility thread that later continued through PingPath.Source: Devpost

Mar 14, 2021 · Foonance won Best Tech. Co-built a food-waste hackathon product recognized for its technical execution.Source: Devpost

Aug 2021 · Founded Vito. Began a cross-platform research effort around vital signals and earlier infectious-disease detection.Source: Public LinkedIn experience

Sep 26, 2021 · RememBear earned a ShellHacks sponsor prize. Co-built a productivity experiment spanning SwiftUI, data processing, and local language-model ideas.Source: Devpost

Oct 2021 · Co-founded Cerebellia as CTO. Co-led a Parkinson’s-focused iOS and Apple Watch product with access to Apple’s Movement Disorder API.Source: Public LinkedIn experience

Nov 11, 2021 · Released Rhythm. Shipped a gait-cueing product designed for people living with Parkinson’s disease.Source: Public App Store history

Mar 12, 2022 · Released PodPower. Extended AirPods motion sensing into exercise repetition counting and workout feedback.Source: Public App Store history

Jun 13, 2022 · The Verge linked Cerebellia in Rune Labs coverage. While covering StrivePD’s FDA clearance, The Verge linked Cerebellia as another product using Apple’s Movement Disorder API. This coverage predates Andreas joining Rune Labs the following month.Source: The Verge

Jun 16, 2022 · TechCrunch named Cerebellia alongside StrivePD. TechCrunch identified Cerebellia as another Parkinson’s product using Apple’s Movement Disorder API in its coverage of Rune Labs and StrivePD. This coverage predates Andreas joining Rune Labs the following month.Source: TechCrunch

Jul 2022 · Joined Rune Labs’ iOS team. Moved into sustained professional work on StrivePD, a patient-facing Parkinson’s product.Source: Resume and UNF Newsroom

Sep 11, 2022 · Ping Path placed third at ShellHacks. Advanced the accessibility-navigation concept with RoomPlan and spatial Apple-platform APIs.Source: Devpost

Oct 5, 2022 · Released WalkLock. Turned walking and Screen Time into an intentional app-access behavior loop.Source: Public App Store history

Dec 4, 2022 · Released ExamCram. Shipped an AI study workflow for turning source material into quizzes and flashcards.Source: Public App Store history

Reflection · That breadth built practical fluency across health data, sensors, spatial interaction, accessibility, and patient-facing care.

2023–24

Chapter 03Durable product families and useful AI workflows

StrivePDExamCramWalkLockNightShift

ExamCram, StrivePD, posture and fitness tools, and applied AI work shifted the focus from prototypes to products people returned to.

Jun 2023 · iRetro passed 40,000 downloads. The public LinkedIn profile describes iRetro as a 40,000-download nostalgia project; the resume archive records 41,000 downloads between January and June 2023.Source: Public LinkedIn profile and resume archive

Jun 2, 2023 · Released PingPath. Carried the award-winning accessibility prototype line into a distributed iOS product.Source: Public App Store history

Sep 2023 · Open-sourced NightShift. Published an early caregiver and night-shift product exploration.Source: Public GitHub history

Jan 2024 · Published ConvoKit. Shared a reusable Apple-platform conversation interface experiment.Source: Public GitHub history

Mar 2024 · Published AVPGestureKit. Shared a reusable spatial-gesture toolkit for Apple Vision Pro experimentation.Source: Public GitHub history

Sep 29, 2024 · Prepared privacy-safe data for AI for Good. Volunteered as a data-preparation contributor, helping de-identify sensitive geospatial and tabular data while preserving useful patterns for participants.Source: UNF Newsroom and event record

Reflection · The question changed from “can this be built?” to “can this stay useful, legible, and reliable after the demo?”

2025–26

Chapter 04Deeper product families and reusable shipping infrastructure

StrivePDWalkLockViralVibesReportKit

Repeated releases across behavior change, accessibility, care, creative tools, and reporting led to reusable patterns for testing, analytics, release operations, and reliability.

Mar 2025 · Began the A Breath Ahead clinical ML collaboration. Worked with Mayo Clinic clinicians and UNF collaborators on earlier identification of BiPAP failure in acute respiratory failure, later presenting the work in a Mayo Clinic poster session.Source: Public LinkedIn projects

May 2025 · Won the Swift Student Challenge with Tides. Apple recognized Tides, a product concept for reducing burnout by working with natural productivity rhythms.Source: UNF Newsroom

May 2025 · Graduated from UNF in Information Science. Completed a bachelor’s degree built around the intersection of people, technology, design, data, and development.Source: UNF Newsroom

Jun 2025 · ExamCram reached nearly 25,000 people. UNF reported that the reach spanned the mobile and web product since 2023.Source: UNF Newsroom

Jun 2, 2025 · PodPosture featured by Product Hunt. Product Hunt’s newsletter featured the AirPods motion-sensing posture product.Source: Product Hunt newsletter

Feb 7, 2026 · Published BetaKit. Extracted reusable product-shipping infrastructure into a public package.Source: Public GitHub history

May 15, 2026 · Published the ReportKit skill. Turned a recurring reporting workflow into reusable public automation infrastructure.Source: Public GitHub history

Jul 5, 2026 · Published reusable signature and motion packages. Shared DeveloperSignatureKit and SymbolParticleMorph as reusable pieces of product identity and interface craft.Source: Public GitHub history

Reflection · The throughline is now clearer: pair product judgment with Apple-platform depth, then build the release, analytics, and reliability systems that let the work compound.

Useful work does not always end in an App Store release.

Research, hackathons, consulting, prototypes, and community work expanded the skills behind the shipped products. Roles and sources stay explicit.

August 2020collaborator

Studeo

A collaborative SwiftUI and Firebase product for remote learning.

October 2020student builder

Access Keyboard

An early public experiment in more usable, accessible text input.

February 2021collaborator

Eye Maps

A First Overall hackathon project using AR navigation ideas for people who are blind or visually impaired.

Co-created February 2021; 40K+ downloads by June 2023collaborator

iRetro

A SwiftUIJam award winner that the public LinkedIn profile describes as a 40,000-download nostalgia project; the resume archive records 41,000.

March 2021collaborator

Foonance

A Food Waste Hackathon project recognized for Best Tech.

September 2021collaborator

Remembear

A ShellHacks productivity winner combining SwiftUI, data workflows, and local language models.

November 2021–August 2022collaborator

GoMobileX

Consulting app development spanning Swift, Angular, and customer-relationship systems for a local business.

September 2023independent creator

NightShift

An open-source caregiver and night-shift alert product exploration.

January 2024independent creator

ConvoKit

A reusable Apple-platform conversation interface experiment.

March 2024independent creator

AVPGestureKit

A public spatial-gesture toolkit for Apple Vision Pro experimentation.

March 2024–January 2025collaborator

SuperSwing

A collaborative golf-feedback product using high-frequency CoreMotion data for swing mechanics plus computer-vision and LLM pipelines for coaching insights.

September 2024volunteer

AI for Good dataset preparation

Volunteer data preparation that de-identified sensitive geospatial and tabular data while preserving useful patterns for hackathon teams.

March 2025–presentcollaborator

A Breath Ahead

A clinical machine-learning collaboration with Mayo Clinic clinicians and UNF contributors exploring earlier identification of BiPAP failure in acute respiratory failure, with the work presented in a Mayo Clinic poster session.

May 2025student builder

Tides

A Swift Student Challenge-winning concept for reducing burnout by working with natural productivity rhythms.

February 2026independent creator

BetaKit

A public package extracting reusable product-shipping infrastructure.

May 2026independent creator

ReportKit Skill

A reusable public automation workflow for evidence-backed reporting delivery.

July 2026independent creator

Signature and motion packages

DeveloperSignatureKit and SymbolParticleMorph turned recurring interface craft into reusable public packages.

Date not specifiedstudent builder

BigBrain

A brain-training app recognized in SwiftUIJam 2.

hackathon · learning aiSource: Resume

Bring me the messy product problem.

The common thread is not the number of apps. It is learning how to find the useful core, build the hard interaction, and keep improving it after the first release.